Saturday, March 17, 2012

Forms of Energy

Energy: is the capacity of a physical system to perform work.The SI unit of energy is the joule (J) or newton-meter (N * m).

The law of conversion of energy:
It states that energy can neither be created nor destroyed, it can only be transformed from one form to another


Kinetic Energy:
exist whenever an object which has mass is in motion with some velocity 
 KE = MV^2 / 2
the greater the mass/velocity of an object the more kinetic energy it has

Potential Energy:
exist whenever an object which the mass has a position within a force
 PE = (m)(g)(h)

Radiant Energy:
is the energy of electromagnetic waves, uses photovoltaic panels and light, also known as "Electromagnetic Energy"

Examples: Radio waves, Microwaves, X-rays


Chemical Energy:
is the energy used in the bonds of atoms and molecules
TNT (Chemical Explosive Trinitrotoluene)

Example: Petroleum, Coal, Propane


Electrical Energy:
energy made available by the flow of electric charge,
formed by the movement of electrons

Examples: Lightning, Static Electricity


Nuclear Energy:
energy stored in the nucleus of an atom

Examples: Atomic Bomb, Nuclear power-plants


Thermal Energy:
internal energy in substances, created through movement of atoms

Examples: Boiling Water, Burning Wood

Sound Energy:
movement of the molecule in the air that produces vibration

Examples: Alarms, Music, Ultrasound

Mechanical Energy:
movement of machine parts, total amount of kinetic and potential energy in a system

Examples: Wind-up toys, Pogo sticks, Grandfather clocks
                                               Magnetic Energy:
attraction of objects made of iron

Examples: Compass, Magnets, Refrigirators



Tuesday, January 10, 2012

Investigatory Project (Pineapple Peelings to Vinegar)

Introduction

A. Background of the Study

A Pineapple, is a fruit wherein you have to peel off the peelings to eat it, like any other fruits. The researchers chose this as their project to prove that Pineapple peelings have other uses. The researchers also noticed that the families in our country are very practical nowadays. Instead of throwing the peelings away, many families can earn something from it by using our experiment. They can produce a product and maybe start a business or they can produce it for their own use. The researchers wanted to prove that nothing in this world is useless and peelings count as useful materials too, and can somehow help people to use their creative minds to make things possible out of such wastes.

B. Statement of the Problem

Our country is experiencing economic crisis and many Filipinos do not have stable jobs. Our problem in waste management also has a huge impact on why the researchers chose this study to begin with. The wastes in market says it all.

C. Objectives

-To collect most of the peelings from Pineapple vendors and turn it into a vinegar that can be used in cooking or can be the start of a business.
-To teach the vendors how to make vinegar out of peelings so that they can earn extra income.

D. Significance of the Study

The researchers find this study significant in a way that it can be a key to help families earn extra income if the process is performed well. With this study, people will be able to make their own vinegar and save enough money from buying vinegar every now and then.

E. Scope and Delimitation

This study was delimited to the preparation and implementation in a way that we only used specific fruit peelings. Namely the Pineapple peelings, we do not have any back up peelings for our study purposes.
This study was also delimited to evaluation because it was confined to the responses of the student and the teachers.
This study covers the use of Pineapple peelings that can be useful in both livelihood and environment-friendly aspects.

Methodology

A. Materials and Equipments

Pineapple Peelings which can be found in markets and from stall vendors.
- Sugar                                                 - Bottles
- Strainer                                              - Yeast
- Water                                                 - Knife

B. Treatment

1. Wash the peelings thoroughly.
2. Cut into cubes; transfer into a casserole and add enough water to cover.
3. Let it boil.
4. Strain and let cool to lukewarm.
5. Prepare all the needed containers.
6. For every four cups of juice, add 1 cup of sugar and 1/4 teaspoon yeast
7. Leave small amount of peelings into the juice
8. Fill into the bottles and ferment, do not disturb.
9. After a week, remove the peelings and add the vinegar starter.
10. Ferment for another week.
11. After 3 weeks, the product is available

Results and Discussions

A.  Findings

After many trials and errors, our product became a vinegar. The scent of pineapple was still present and the taste was very similar to the vinegar that can be sold from the market.
The researchers used two models to represent the study. The first one contains Pineapple Peelings and the other one does not have. The duration of the Fermentation process was exactly the same. In both models, the researchers added vinegar starter to make it more appealing to the smell and at the same time convincing. At the first week, the yeast started to settle at the bottom. The researchers did not mind it because it is part of the experimentation.

B. Analysis of Data

The researchers observed that Pineapple peelings can be made into a vinegar. The researchers' objectives were pointed out and was implemented. The vinegar that is made from the extract of pineapple peeling can now be used as a substitute for the commercialized vinegar we often use.

References:

Friday, December 9, 2011

Sims Medieval Cheat Codes


Cheat Codes
While playing the game, press [Ctrl] + [Shift] + C to display the console window. Then, type one of the following codes and press [Enter] to activate the corresponding cheat function:
Cheat Code                  Result
help
Display most cheats
Kaching
1,000 more Simoleons
Motherlode
50,000 more Simoleons
setQP [number]
Set quest points
setKP [number]
Set resources and renown
ShowAllQuests
Unlock all quests
RerollQuests
Randomize available quests
moveObjects [on or off]
Toggle objects can be placed anywhere in Buy/Build mode [Note 1]
DisableRespos
Disable responsibilities
EnableRespos
Enable responsibilities
DisableClothingFilter
Disable "Clothing" category filters
fadeObjects [on or off]
Objects fade when camera gets close to them
enablellamas [on or off]
Toggle "Llamas" warning icons [Note 2]
fps
Toggle frame rate display
fullscreen
Toggle full screen

Note 1: This code allows you to delete objects that normally cannot be removed (for example, Sims, mailbox, garbage can). However, you cannot get those objects back. Also, when the code is used on a Sim with the "good" trait, a halo will appear on their head when you exit Buy/Build mode.

Note 2: "Llamas" are the triangular warning signs that appear with some messages.

Testing Cheats mode
Note: This procedure involves editing a game file; create a backup copy of the file before proceeding. Use a text editor to edit the "Commands.ini" file in the "\Program Files\Electronic Arts\The Sims Medieval\GameData\Shared\NonPackaged\Ini" directory after turning off its "Read Only" attribute. To do this, Right-click the "Commands.ini" file, select "Properties", and uncheck "Read Only". Then, open the file with a text editor, change the "TestingCheatsEnabled=0" line to "TestingCheatsEnabled=1", and save the file. Start the game, and you will now be able to click and drag the Hunger, Energy, and Relationship bars to the left or right to adjust their values. Additionally, you can press [Ctrl] + [Shift] + C, and type "help" at the console window to display additional cheats that are now available.

 Change light colors
Press [Ctrl] + [Shift] in Furnish mode, and scroll over a light. The pointer should now resemble an asterisk. Click the light to bring up the "Turn off light", "Set Intensity", and "Change color" detailed light options.
 
Partial floor patterns
Select a floor pattern in Furnish mode. Hold [Shift] while hovering over the active floor, and Click to place a partial floor pattern. This allows you to place floor patterns in partial sections instead of entire grid squares.
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